How Answering 1 Question Made Me Fall in Love with Random Encounters as a Dungeon Master in D&D

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As a Dungeon Master (DM), I used to have mixed feelings about random encounters. For years, I saw them as a frustrating part of the game. They interrupt the flow of the narrative, consume precious time, and sometimes feel like Continue reading How Answering 1 Question Made Me Fall in Love with Random Encounters as a Dungeon Master in D&D

Crafting an Infinite Dungeon for D&D

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Not that long ago I ran across, or rather, ran across again, Sly Flourish’s overview of Frank Mentzer’s Dungeon, a sort of replayable or infinite dungeon for D&D. It was something I shrugged off as novel but inconsequential when I Continue reading Crafting an Infinite Dungeon for D&D

Language Mapping for D&D Worldbuilding

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Welcome back, or just welcome if it’s your first time here! Today we’re continuing our worldbuilding process series by taking a look at language mapping. For the uninitiated, we’ve been creating a series of blog articles detailing steps on worldbuilding Continue reading Language Mapping for D&D Worldbuilding

DND Overland Travel Fundamentals & “Authenticity”

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Welcome back; I recently reviewed my DND overland travel notes for the Solo RPG live stream we’ve been doing on Twitch. As I was checking my notes and thinking about what might happen during Lia’s multi-week travel from Split Valley Continue reading DND Overland Travel Fundamentals & “Authenticity”

D&D Hex Map Region Scale Example: The Gyre

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Welcome back to a new installment of our ongoing Worldbuilding Process Posts, focused on how to create your own fully-realized world for D&D and other tabletop RPGs. It’s also an excellent resource for writers and other hobbyists who need and Continue reading D&D Hex Map Region Scale Example: The Gyre